Senior Product Designer
building accessible products
across Meta's family of apps

Design Systems at Meta

Leading accessibility for the Facebook Design System, a 400+ component library reaching Facebook's 3.5B users across iOS, Android, web, and multiple frameworks. Creating impact across core surfaces like Feed, Ads, and Reels, and scaling learnings company-wide as Meta's design system accessibility lead.

Timeline
2023–Present
Role
Senior Product Designer
Apps
Facebook, Instagram, Messenger, WhatsApp
Scope
Accessibility, Design Systems, Cross-platform

Case study coming soon

Design Systems at Meta

Automatic Alt Text

The second generation of Automatic Alt Text expanded the AI's recognition from about 100 to over 1,200 concepts, producing far more detailed and accurate photo descriptions for blind and low-vision users on Facebook and Instagram. It also introduced industry-first capabilities to convey positional layout and relative prominence, giving screen-reader users a much richer mental picture of what's in a photo.

Timeline
2020–2021
Role
Lead Product Designer
Apps
Facebook, Instagram
Scope
iOS, Android, Feed, Media Viewer

Case study coming soon

Automatic Alt Text

Quiet Mode

Quiet Mode gives people more control over their time on Facebook by allowing them to mute push notifications for a set period, either on demand or on a recurring schedule. It launched alongside an expanded "Your Time on Facebook" dashboard, bringing time-spent insights, notification controls, and News Feed preferences together in a single space for managing well-being in the app.

Timeline
2019–2020
Role
Product Designer
Apps
Facebook
Scope
iOS, Android, Well-being

Case study coming soon

Quiet Mode

Internal Quality Tools

Led design for internal tooling that helped product teams across Meta improve accessibility quality at scale. Solved a dual-audience design challenge — building an experience that served both individual contributors who needed granular, actionable detail and senior product leaders who needed rollup views to set and track quality goals. Broadly adopted by product designers, engineers, and PMs across the company.

Timeline
2022–2023
Role
Senior Product Designer
Apps
Internal tools
Scope
Internal Tools, Data Visualization, Accessibility

Case study coming soon

Internal Quality Tools

Proteus Digital Health

Led patient-facing design for digital oncology medicine therapies, providing medication and symptom tracking for colorectal cancer patients receiving oral chemotherapy in partnership with Fairview Health Services and University of Minnesota Health. Owned design from concept through human factors testing and engineering handoff across three therapeutic areas — oncology, mental health, and infectious disease — on Proteus' FDA-approved digital medicine platform. Established patient experience patterns for medication adherence that became the foundation for subsequent therapeutic-area rollouts.

Timeline
2018–2019
Role
Product Designer
Scope
Digital Health, Patient Experience, Human Factors
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Past work

Gregory Sarkis-Kelly

I grew up in a household steeped in design, where it was common to ask why things were built the way they were, and to imagine how they could be better. Lucky for me, that curiosity became a career, and a lens I see the world through every day.

I spent my early career in startups learning how to work fast, focus on the user, and iterate. Now I'm at Meta supporting accessibility design across the company. Throughout my career, three things have consistently mattered most: a human-centered design process, ruthless prioritization, and a team that prioritizes its people.

When I'm not working, you'll find me snapping photos, eating fish tacos, at the beach, or with my wife, doxie, and new baby girl.